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Messages - CakeLancelot

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Announcements / Re: Post-Eula Rank Changes
« on: May 31, 2016, 04:06:56 PM »
Just to make sure, people who had ranks before the server closed will keep their ranks, right?
Yes they will transfer over. If we change the rank's name people will get the equivalent rank, but like I said the perks you get will be different.

Announcements / Post-Eula Rank Changes
« on: May 30, 2016, 09:22:46 PM »
Alrighty, we've got one more announcement before the server goes live. This time it's regarding the server ranks and in general how we're going to be monetizing to keep the server running.

Before, we had the approach of you buy it and you get the benefits. With the EULA we cannot offer these types of benefits - ones that are exclusive to the player unless they are purely cosmetic. We will be heading towards a 'buying benefits everyone' route that will overall improve the server the more people participate.
To be fair, we've haven't followed the EULA until now - but recently mojang's legal team has been cracking down on servers that don't and blacklisting them. This means you cannot connect without a modded client. If that happens, we lose a lot of our playerbase and we're dead in the water.

So what's leaving?
  • /ptime and /pweather removed for all donor ranks (source)
  • Pets will be allowed on all servers - but only in certain areas. For instance, you will currently only be able to have pets in the faction's spawn, since riding them elsewhere would give an unfair advantage. (We're looking for a way to be more lenient on this)
  • Silkspawners are disabled for now, eventually we'll either ditch this feature completely or find a way to give it to everybody at a time, therefore making it eula compliant.
  • Crafting spawners is disabled - not only because it was against the eula but it was kind of overpowered and broken.
  • Keeping XP  gets the same fate as silkspawners - temporarily disabled.
  • Additional homes and plots will not be available to buy with real money - perhaps it will make a return buyable with in-game currency.
  • Same goes for the command /feed - it is not eula-compliant to have bundled with a rank, so it goes for now.
  • /workbench and /enderchest are not to be rank exclusive commands.
  • No VIP room - sorry.

Now I know you may ask yourself: "Well then, what's the point? You pretty much got rid of all the features that made the ranks worth buying in the first place." and while this may be true it isn't our fault. Mojang implemented these changes for better and for worse: Better so that young children can't max out their parent's credit card buying stuff on server for a block building game. Worse for small-medium sized servers as it will be harder to pay the bills effectively.

We will completely rework ranks and give them new features - that much is for sure. However as said previously - it will be for the betterment of the server as a whole. For example, having a player with a paid rank in the server gives you extra mcmmo xp. Or the money can go towards features that everyone can experience - like new servers.

All this is in the pipeline and most likely will not be ready on the launch date in 2 days - but I wanted to let you guys know in advance so you wouldn't freak out once it does happen.
If you have any questions drop them in this topic and I will do my best to answer them. Thanks for supporting us through another phase of the server - the 2 year anniversary launch date is sooner than ever.

Announcements / The server's not dead, at least not yet.
« on: February 19, 2016, 04:01:51 PM »
So... long time no see? Here is some progress on the factions spawn!

Progress is in small increments but thankfully we're getting stuff done.
Hopefully a launch by the end of Febuary? We'll see I guess.

Announcements / Wow, much social.
« on: December 16, 2015, 06:10:49 PM »
Hey everyone!

So, I realize the RSS feed or just flat out checking the website on occasion isn't very convenient for most people, so I finally found a use for our twitter account! If all goes well, this post should also be displayed on our shiny new twitter feed.
Go ahead and follow our twitter for notifications of when news on the website appear, as well as other small teasers and updates exclusive to twitter!

Also, we are still working on the server but we've been delayed a bit. Hope for early 2016!  :D

Announcements / Sneak preview!
« on: November 03, 2015, 03:29:52 AM »
So, here's a bit of proof that we're not just banging rocks together over here. We are working on a hub (among other things), in fact it is nearing completion!

(Right-click and view image in new tab to see full size)

Also I should mention that this is the order in which things will be released.
  • Base Server (hub, factions with koth, and creative) - End of November/early December
  • CakeCade (a collection of minigames in a infinite playlist) - Late December to Early 2016
  • Friends and Party system (add friends, make a party, stay in the same server as them: cross server compatible) - ASAP after CakeCade is released
  • CakeRPG (full RPG server with custom items and spells) - After minecraft 1.9 is released, work will begin. Completion is estimated April 2016 at the earliest.
So, get hyped!

Closed Applications / Re: DaYosh1's Moderator Application
« on: April 28, 2015, 04:49:39 PM »
Promoted to moderator!

Closed Applications / Re: Re-application for Helper
« on: April 28, 2015, 04:45:19 PM »
Accepted, sorry for the wait.

Closed Applications / Re: Application for Helper/Mod
« on: January 17, 2015, 06:05:40 PM »

Announcements / Re: Donation Goals for December
« on: January 03, 2015, 09:21:19 PM »
Which kits are you referring to because I did the last few that were on your list?
sweet, but you also need to get the rest of the pvp kits done
I haven't uploaded the changes yet, expect it to be updated soon.

Announcements / Re: Donation Goals for December
« on: December 26, 2014, 10:18:47 PM »
MiniGame Suggestion: Naillllllllll
I could get behind a permanent nail server.
It's in the works!

Announcements / Re: Donation Goals for December
« on: December 23, 2014, 08:40:54 PM »
All of our donation goals have been reached!
We'll work on adding the last two goals ASAP. Thanks for everyone's support!

Announcements / Re: Donation Goals for December
« on: December 14, 2014, 03:13:54 PM »
The world border is now being expanded over a timespan of 24 hours. So at 3pm central time tomorrow it will be finished, first come first serve.
I recommend using 1.8 so then you can see the border and not just a invisible wall.

Announcements / Re: Donation Goals for December
« on: December 13, 2014, 07:37:49 PM »
Why not make adding new PvP kits one of the donation goals. I think it should be put before expanding the borders or maybe replace the drop party goal.
Added as the $75 goal.

Announcements / Donation Goals for December
« on: December 09, 2014, 08:35:44 PM »
This month, we're going to do a kickstarter-like donation goals system to where if a certain amount of donations is reached, a feature gets added or an event happens on the server. This will hopefully be a better donation incentive, and will help to improve the server each month.

The donations are currently at: $100.

You can view a more up-to-date amount on the buycraft page.

The goals are as follows:
  • $27+?5 - Breaking even. Meaning, we have payed the full amount of server fees for the month. REACHED
  • $30 - A series of 3 drop parties, spread out across the day the donation goal is reached. REACHED
  • $40 - A new banner will be created for the server. This will show up on pmc, and other server lists. REACHED
  • $50 - At $50 we will extend the world border from 10k to 15k, to encourage more exploration. REACHED
  • $75 - New pvp kits are added once we reach $75, decided by the players of the server. REACHED, not added yet.
  • $100 - At $100 we will develop an entirely new gamemode, such as a minigame or other server, decided on by the players. REACHED, leave suggestions for this new gamemode in the suggestions section.
I may also do something like this for votes, but the "every 50 votes = a drop party" seems to be working well enough for now.
Feel free to suggest donation goals, we may just accept them!

Happy minecrafting!
 -The CakeFace Team

Closed Applications / Re: DaYosh1's Moderator Application
« on: November 24, 2014, 03:29:41 PM »
This application meets the requirements and will be considered.

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